
Runlai Li
Game Designer
Resume
Runlai Li lrl950804@163.com
Objective
I am a creative and passionate graduate student seeking a position to apply my skills and abilities to a game system and level designer.
Education
Master of Fine Art in Game Design, 2019
Academy of Art University - San Francisco, CA
Bachelor of Art in Animation, 2017
Central China Normal University - Wuhan, China
Internship
3D Modeler
- Make 3D character models based on the concept art
Leda Interactive Media, Wuhan, China
September -- November, 2016
Project Experience
Scout and Sniper, Turn-based Tactical Game
Job: System Design, UI Design
Academy of Art University, San Francisco
February -- November, 2019
Brain, 2 Player Cooperation Game
Job: System Design
Academy of Art University, San Francisco
November-- December, 2018
JellyRush, Endless Runner Game
Job: System Design, Level Design
Academy of Art University, San Francisco
September -- October, 2018
Cloud, Multiple Lighting Interaction Installation
Job: Programmer, Lighting Animation Designer
Leda Interactive Media, Wuhan, China
February-- May, 2017
Skills
Level Design UI Design 3D Modeling
Digital Painting Scripting
Software
Proficient in Unity 3D, Maya and Photoshop
Skilled in Unreal 4, After Effect, Illustrator and Premiere
Language
Mandarin Chinese (native)
English
Console Game Experience
PS3+PS4: 500+ hours
Xbox One/ X: 100+ hours
NS: 3000+ hours
Top4 teams in 2018 CESA Splatoon 2 Championship (Chinese Championship)