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Resume

Runlai Li          lrl950804@163.com

Objective

I am a creative and passionate graduate student seeking a position to apply my skills and abilities to a game system and level designer.

Education

Master of Fine Art in Game Design, 2019

Academy of Art University - San Francisco, CA

 

Bachelor of Art in Animation, 2017

Central China Normal University - Wuhan, China

Internship

3D Modeler

- Make 3D character models based on the concept art

Leda Interactive Media, Wuhan, China

September -- November, 2016

Project Experience

Scout and Sniper, Turn-based Tactical Game

Job: System Design, UI Design

Academy of Art University, San Francisco

February -- November, 2019

Brain, 2 Player Cooperation Game

Job: System Design

Academy of Art University, San Francisco

November-- December, 2018

JellyRush, Endless Runner Game

Job: System Design, Level Design

Academy of Art University, San Francisco

September -- October, 2018

Cloud, Multiple Lighting Interaction Installation

Job: Programmer, Lighting Animation Designer

Leda Interactive Media, Wuhan, China

February-- May, 2017

Skills

Level Design              UI Design          3D Modeling

Digital Painting          Scripting  

Software

Proficient in Unity 3D, Maya and Photoshop

Skilled in Unreal 4, After Effect, Illustrator and Premiere

Language

Mandarin Chinese (native)

English

Console Game Experience

PS3+PS4: 500+ hours

Xbox One/ X: 100+ hours

NS: 3000+ hours

Top4 teams in 2018 CESA Splatoon 2 Championship (Chinese Championship)

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